Spheroid Coffee Table

A rework of a small coffee table design I made last year. I reworked the topology so it could be UV unwrapped, redid the texturing and also modelled a context scene. I find it interesting going back to these old models and seeing the mistakes I made.

I was inspired by various images of courtyards in Tunisia I had seen, as well as a B&B I once stayed in when visiting Stellenbosch (South Africa). And some inspiration from my own garden back in Scotland (I had a lot of glazed terracotta pots!).

This scene was literally the limit of what I can process on my PC - topped out at 22GB loaded into memory (displacement…). There were some other little details I wanted to add, but oh well. Although rendering itself was not too bad - about 20mins per image (context scenes), 2048 samples and all light bounces set to 12.

Context scenes:

“Glamour shots” of the table


Oh that’s awesome. I want one in RL.

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Thanks! I’d be happy with either the table or the house in RL :smile:

I featured you on BlenderNation, have a great weekend!

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Thanks very much! :slightly_smiling_face:

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Looks completely real! Excellent work.

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