SPIDER-BOT: a Geometry-Nodes project

Hi there, this is my first post,
this personal project was made only with geometry-nodes: crawling on terrain, legs rigging, cannon rigging, cannon blasts.
It’s all vanilla Blender except for the XinputReader addon, which allows you to get inputs from a game pad.

The rendered view isn’t that pleasant to see but it wasn’t the purpose of the project; I just wanted to see if my laptop could hold all that stuff in real-time, and it did!

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I featured you on BlenderNation, have a great weekend!

Yeeeeaaah! Thanks Bart! you made my day!

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Supercool! :smiley:

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