Spiderman


BI render of my low-poly spiderman model - (2714 Faces : 5364 Tris)

Rigged and posed with Rigify.

100% render 0% post



Nice job! My only critique is his left arm seems a bit weird near the armpit. The background looks pretty awesome as well.

A really awesome job on this model… I gotta agree with blendermagician on the arm issue, a very slight change on the pose would most likely correct the issue. Really admire your texturing work on this, and I also like the web background.

Love this, very nice job!

ty all for the kind words and yes I know the pectoralis major is pushed in slightly where it should’nt be, by an inward arm swing. It’s mostly a weight paint issue but considering this is only the 2nd skinning it deforms pretty damn naturaly so I ran with it for this shot - I’ll be tweeking the shoulders and many other spots I’d like to see “refined” :slight_smile: before future uses. However, overall I’m quite pleased with these pose results weighed next to the time spent with Rigify. My time spent texturing is of course a differnt matter altogether! :smiley: As far as the background, I cheated on that - it’s a free wallpaper off the web (lol! no pun intended) I mainly wanted to showcase the lean topo with texturing, and had no interest in investing alot of time into this render, as I’m actually working on a small city section to toss this model into.

ty for the comps and crits tho!

The few, the proud, the Blenderers :smiley:

very nice i like the texture on the suit very much! :):eyebrowlift2: