BI render of my low-poly spiderman model - (2714 Faces : 5364 Tris)
Rigged and posed with Rigify.
100% render 0% post
BI render of my low-poly spiderman model - (2714 Faces : 5364 Tris)
Rigged and posed with Rigify.
100% render 0% post
Nice job! My only critique is his left arm seems a bit weird near the armpit. The background looks pretty awesome as well.
A really awesome job on this model… I gotta agree with blendermagician on the arm issue, a very slight change on the pose would most likely correct the issue. Really admire your texturing work on this, and I also like the web background.
Love this, very nice job!
ty all for the kind words and yes I know the pectoralis major is pushed in slightly where it should’nt be, by an inward arm swing. It’s mostly a weight paint issue but considering this is only the 2nd skinning it deforms pretty damn naturaly so I ran with it for this shot - I’ll be tweeking the shoulders and many other spots I’d like to see “refined” before future uses. However, overall I’m quite pleased with these pose results weighed next to the time spent with Rigify. My time spent texturing is of course a differnt matter altogether!
As far as the background, I cheated on that - it’s a free wallpaper off the web (lol! no pun intended) I mainly wanted to showcase the lean topo with texturing, and had no interest in investing alot of time into this render, as I’m actually working on a small city section to toss this model into.
ty for the comps and crits tho!
The few, the proud, the Blenderers
very nice i like the texture on the suit very much! :):eyebrowlift2: