Splne Brush painterly tool for blender powered by geometry nodes

Spline Brush is a Geometry Nodes-powered tool that can convert curves to cards based on surface normals and splines on a mesh surface. This tool allowing you to paint brush strokes or decals on a 3D model by simply drawing in curve edit mode. The tool contains modifiers and shaders with explanatory tooltips for each parameter.

Features:

  • Drawing splines on surfaces with automatic alignment by surface normals

  • Editing curve radius, tilt globaly and per curve

  • Packing and storing of UV maps with support for custom UV layouts

  • Creating your own stroke\decal atlases or trim sheets

  • Baking generated UV maps and textures

  • Guided scattering that generates a lot of small cards based on density parameters

  • Curve extension, normal offset. Masking these parameters in the texture-painting mode

  • Shrinkwrap

  • Camera culing, Camera space projection

Documentation

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