SPOT THE NOT is a game where the viewers try to guess which item in the scene is not real. Besides having a little fun, the aim of these videos are to help 3D artists improve their observational skill, as well as their ability to identify why something is not looking photorealistic (and bash my renders!). Hopefully, you can apply the same principles to your own work and achieve better photorealistic renders of your own.
You can leave your answer here if you do not wish to comment in the Youtube comments section, I will feature your answers in the next video if you guess correctly.
There are moments when it does not seem to move quite correctly. The outline of the object seems sharper than the others throughout and at ~ 2:00 to 2:09 the object seems noticeably sharper than the surroundings and is not lit the same.
I’m going with D because the motion blur doesn’t seem to quite match the motion blur left behind from the camera stabilization and there seems to be a slight unsharp-mask filter on everything else (which made it as plain as day in #003). Also, there was a little bit of wobble going on.
I voted for C because the reflections on the other objects are really bright but the reflections off of the radio have a high dynamic range. I don’t know if that’s due to the material though.