I would like feedback on my model of a squirrel face.
My Reference:
I am having trouble getting the topology and general face of the shape right. I want to rig this for animation and am okay with a little bit of stylization. I don’t really think the proportions match a squirrel’s face. My main points of concern are the section between the eyes and nose and the section between the jaw and neck. The shading there is too defined, I would like it flatter.
This is what the topology looks like right now (Mirrored across the x-axis)
I am planning on deforming this for animation (bones + shape keys) which is why I am concerned about topology as while. I am okay with a little bit of stylization but I don’t think this looks like a squirrel right now, just a generic rodent