So finally I am making progress in my squirrel project…japy!!!
I know I am not a perfect sculptor…but you have to learn to get good,right?
So here I have the snout almost ready:)
try a bit more to get the actual shape of the squirrel’s head correct. currently he looks a bit mutated, squirrels are supposed to be cute :P. but nice try. keep working at it.
The basemesh itself seams to lack detail. With a basemesh that complete anyway really you could have done some surface modelling first anyway. Work your way up…
With that basemesh you can actually finish the primary shapes of your squirrel, but perhaps u need start with other level of multires,
but wait just a minute, seems you appplied remesh modifier to it, in fact you have unnecesary quads on it mostly on limbs quite strange. start with other basemesh made of primitive quads (try start with a cube, then extrude some to get a whole body and start multiresolution.
Remesh modifier seems not to be meant for good organic modeling, neither for basemeshes.
Go to Google image search and type in ‘bald squirrel’…creepy…; are you planning to add particle fur? Sculpting is cool, but can be kind of pointless is you are planning to cover it up with fur.
I’ve got a few reference pictures of squirrels in a few different poses here.