Hey there. Got a question about the “Scale” factor in the SSS settings. This is what I read in the Blender manual:
If you want to work out what scale value to use in your scene, just use the formula: (size in blender units)/(real world size in millimetres)= scale
What I am wondering is this: What is the “size” of a model in blender units? What is the “size” of a model in real life? Objects both in Blender and in the real world have three dimensions of size which can’t be expressed as a single number (“Scale” value).
How do I determine the “size” of my models?