I’ve made a 5 second clip for a larger animation I’m doing:
I’m rotating in, and panning in, to a waterfall statue like thing on the ground. I’ve tried stabilising with some markers but since it’s panning it’s cutting out really large portions of the video at certain points.
I went into compositing and tried a dynamic x/y revert using keyframes and I guess something similar could be done for the scaling instead of autoscale on the stabilising tab (which doesn’t seem to react to keyframes??).
I’m wondering if there is a better way to do it. I’ve tried to read around on pan stabilisation but doesn’t look like blender handles it automatically yet?
I was also thinking if I could find the x,y position of the frame side (say right side), I could find the difference between that and a marker on the statue. Then I could ask a transform to offset that to vary linearly in x and y, which would be a nice way of doing it too? This would mean stabilisation is performed whilst keeping a pan going, so in the first frames the statue is in the right side of the frame, but moves to the centre. Might be a waste of time though…
Thanks a lot!