Hi all,
here is another sculpt i did in Blender following an amazing concept by Max Ulichney I had to place a lot of lights and emissive planes in the scene to get the desired look. Then I added some smoke and color garding in photoshop. Hope you like it.
Great work, congrats.
You’re on the #featured row!
Woah You’re projects are fantastic. Great work, this one’s my favourite. The shoulders tell so much about this character. Love it
This is just fantastic! Great work
I featured you on BlenderNation, have a great weekend!
The complimentary colors working great in this, great job!