Star Path

Stylized clouds exploration using simple meshes(ngons) and SSR refraction materials to distort them.

A little geometry nodes is used but only as a simple interface for adjusting the materials for the cloud planes, also a basic camera shake setup and a simple trail effect.

scene

scene setup

refraction material (a plane in front of the cloud meshes)

pv2

50 Likes

That’s a terrific 2D style, very clean!

2 Likes

amazing work man !!

:+1: for a loop animation which actually… loops :wink: Have then some bad loops lately…

What a splendid scene setup…

I featured you on BlenderNation, have a great weekend!

All of your art has a very unique style that is quite catchy. I really like it. Keep up the excellent work.

You’re on the featured row! :+1:

That look so cool. Makes we wanna try something in such a direction too :slight_smile: