Stare using Jama's Clay textures

I want to kind of create the 'Glitched* effect in 3D within blender instead of photoshop. Does anyone know how to achieve this easily. The only way I can think of is moving the vertices, but it seems that would seem too complicated with limited results

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Add a distorted plane with a refraction shader just in front of the camera

Something like this:
Glitch.blend (977.0 KB)

Great idea, thanks so much!

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