State of the Game Engine as of 2.40

Can a list be compiled of which old features work, which don’t and what new features have been added and are functioning in the latest release?

Well, I’ll try:

Things that work:- Bullet physics engine (better calculation of rigid bodies)Things that don’t:- A few movement things in Bullet- Armatures (due to system recoding)That’s all I know, but they’re all very important.