Over the past three days I have been in a frenzy of design and modelling, from brainstorming my main scene, to sketching intricate parts, to general modelling, and now starting to add some details. A lot of progress really fast!
I figured I might as well post it here for some constructive criticism, before I get too far along that changing something is impossible.
I am having issues with super high poly counts (600k vertices so far :eek:) so any hints on how to optimize might be handy. I’m working on a chair, controls, dials to display data to the driver, and a couple mechanical things like rear brakes and maybe some vectored thrusting fins, etc.
***Currently working on: Particles behind tractor, pilot/driver/ and details like props. (in that order)
Current Progress: Finalist in Steampunk Competition
Thank you all for your input!