Ok, i am a complete nub to the modeling process, and especially. I am new to OpenGL but i have enough knowlage that i can atleast figure out my problems via Google Resources.
However, with Blender, i know so little i litterally cannot even google my ass outa this lol. Its not so much commands, what they do, ect. I need help step by step with the whole process.
So, say i want to make a simple eye, or building, or hell, some dice. Can someone point me in the direction to a tutorial that is for the most complete basics of blender, to get me from point a (a blank Blender screen) to point b (a running OpenGL program with what i have made in blender).
Now the OpenGL side i should be fine like i said… hopefully, too be honest i know so little of blender who knows :p.
I dont even know the general modeling process. I’v scanned tutorials on Blender, read quick start stuff, but im still lost when pertaining to OpenGl.
Thanks to any help!
- Zeus
