I´m trying to render an stereoscopic - equirectangular image of a hallway, I already achieved to render it on a top-bottom image and watch it on my HTC Vive device on stereo, everything works fine except the overall size of the hallway, it looks bigger than it shoud. My logic was to increase the Interocular Distance of the eyes to emulate a “bigger head” but that logic didn´t worked, that just makes a mess and a potential headache. I also reduce de size of the full hallway, that didn´t work either.
So, my question is, is there a way to define the size of the “spectator” or the size of the space in an equirectangular stereoscopic render, I mean… to play with some value that can give you how a fly would percieve the space or if a giant stuck his big head on the hallway.
I´m thinking that it can be related with optics or cameras but you can´t edit or play with those values on a equirectangular “panorama type”
I´m using 2.8RC
Thanks you very much in advance!