Stll life

I wanted to share a little scene I made recently.

I made procedural material for grapes in Blender - all the other fruits are textured using pictures I made. The knife and the cutting board were textured in Substance Painter as well as the wicker basket, which was fun to model. I couldn’t figure out how to make it at first but YouTube came with help and eventually I learned how to achieve these shapes using curves. For the table wood material I used Substance Designer - that software is great but still a bit overwhelming for me. For glass I used Shader Plus addon which is great for caustics and dispersion - unfortunately it increases render time quite significantly. The cloth is just from the Substance Painter materials library. And finally, some trees as gobos from the Botaniq addon and the only light source is Nishita sky texture.

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I featured you on BlenderNation, have a great weekend!

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Thank you so much!

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