Straight Skeleton: Insets, Isoline Slices and Roof Models form Polygons

Inspired by the old “Inset Straight Skeleton” add-on I decided to implement my take on the problem.

I left the intermediate steps as separate operators as they might be useful for beveling, roofs of buildings (architecture), map isolines of mountains, etc.

Roof model comparison:


Inset comparison:

You will probably find some polygons which cause glitches, so please post them here and I can try to fix the code accordingly.

Download from GitHub:

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Nice! I’ve dedicated a short BlenderNation article to it. It will be published soon.

Here’s the BlenderNation article:

Thanks! :+1:

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