Hi, I am stuck again. I tried to repeat the steps I saw in some tutorials about fluid simulation. What I did is:
Created 2 cubes
Scaled the first cube by 5 -> lets call this box the domain
placed the other cube right inside the domain (in the middle) -> let’s call this cube the fluid
Gave the domain a red material
Gave the fluid a blue material.
Activated fluid simulation for the domain and activated the domain button for it
Activated fluid simulation for the fluid and activated the fluid button for it.
So what I expected to happen when I bake it and render the animation was the blue fluid to fall down on the cages bottom and disperse there.
BUT: What happened is, that the domain seems to have become the fluid. The domain wraps around the fluid and drips from there. This means I have now red fluid dripping down. It should have been the other way.
What you see is the correct way the fluids work. The ‘fluid’ you see in your simulation is actually the domain object. The fluid object is just the starting state for this fluid. The characteristics that define the fluid are all in the domain properties panel. I suggest you read up about fluids in the wikiso you can understand how they work.