Hi, I’m trying to create a nice even fur on my character but I keep on getting this patchy effect. What could be the problem? I’ve added two particle systems to create the hair. One that is the base and one that is more curly and less dense. My uv’s are unwrapped and not overlapping. Same goes for the geometry.
https://blender.stackexchange.com/questions/249665/how-to-fix-uneven-distribution-of-hair-particles
https://blender.stackexchange.com/questions/46831/why-do-i-have-bald-spots-with-hair-particlesystem
I think I found my solution. Just posting here if someone needs it.
The actual settings that fixed it for me now are changing the interpolation to simple and applying all transforms.