When using interpolated children I get single strands weirdly out of place. Particle density is controlled by a vertex group which does not include the verteces around the faces where these strands appear.
Tutorials I watched dont have this problem. I’m somehow confused :D. Is there a way around this? Does someone know how to get rid of them? Or do I have to make a seperate emitter mesh consisting only of the faces I want to have covered.
Thank you!