Street Racers Part 2 (Finished Animation)

After 3 years of abandoning Part 2 of my Street Racers animation, I decided to revive and finish it this month after being able to find an affordable renderfarm to render with.

Rendered with Blender 3.0, edited in Hitfilm Express, Film score made in FL Studio 20.

Although the main animation (unrendered) was made 3 years ago and learnt some mistakes along the way, feedback is appreciated.

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how do you rig the cars? I tried to rig for suspension but couldn’t do it.

Well, its using a simple rig that lets me move and rotate, this is my main rig:

The body and the wheels are parented to the empty. The wheels use drivers to rotate themselves when moving.

I can also add other stuff on top of my main rig.

So you don’t use any of the IK stuff? I specifically modeled a lot of stuff just to showcase the working but it didn’t work for me. Anyway, would be nice to work with you sometime.

Alright. Let me know anytime.

Also, what do you mean by IK?

Inverse Kinematics

I see. Never heard of that before. Not sure if I used it myself before this.