Hi guys, just wanted to share my latest game character model
I have made the HP sculpt inside Zbrush, texturing inside Substance Painter and rendering in Marmoset Toolbag.
The majority of work I`ve made in Blender 2.8, collections and multi object editing is simply a godsend.
The 2.8 features are amazing, really improved my workflow a lot! - https://www.artstation.com/artwork/4b1P58