Traditional Dutch treats with coffee.
Modeled and textured in Blender, rendered in Cycles, some minor post processing done in Gimp.
Now I’m hungry
Oooh, I love those things. You did a really good job on the texturing and lighting.
That brings back yummy memories.
smakelijk! lekker!
I had a mug just like that, and a chocomel one too!
@blubb123 @Charles_Weaver @piranha4D @AlphaChannel
Thank you for your comments!
This was a nostalgic piece for me to make as well, I first ate stroopwafles as a child while we were traveling in the Netherlands.
I featured you on BlenderNation, have a great weekend!
Thank you!
Thank you, I appreciate it!
how did you do the plastic wrapper?
that’s likely cloth simulation…
@Takoja also that plastic wrap is slightly a bit too thick, it should be more thin, maybe about 0.3 mm or so…
also that plastis shader for this looks a little off, it looks more like thin glass rather than plastic, maybe you have to play with the IOR or something, you gotta seek more references about that…
Fantastic work! God bless you! It makes me all warm inside just looking at it! By the way, that cellophane effect really makes the scene pop
@BaidDSB @MichaelBenDavid Thank you for your comments!
Yes, that’s a cloth simulation which I compressed at the top with a torus object.
Looking back at it, I think the cloth simulation produced too soft and big folds, which is the main factor that makes the plastic look a little too thick. The IOR settings also aren’t ideal, you’re right about that. I’ll keep that in mind in the future
Thank you, that’s nice to hear!