First things first, I’m not asking anyone to just do all the work for me, I’m actually just asking for tips on how to approach things.
So I have a dragon I’m modeling and I’m running into an issue with it’s “mouth” I dunno what you call that. A snout?
Anyway, this is what I’ve got
And after I subdivide it, I get this
If you want to see it yourself, here’s the mouth model.
mouth issue.blend (752.9 KB)
For the life of me, I just can’t see how I’m supposed to reto-pologize this properly. I can tell it’s because I did things wrong, I just don’t see how to do it well enough and finding tutorials to do it myself hasn’t helped out either. Does anyone have any tips?