Texturing Finished
Sculpts:
retopology:
face:
Thanks, Kilutica ^^
Looks good, I’d readjust the shapes of the biceps as right now they look to be oddly joined to the deltoids.
Apart from that, waist feels a little too tiny and a big of expansion on that would do it well.
Keep going!
The face is really nice. Theres something off about the shoulders. The bend of her back is kinda extreme. There’s an old body topology thread on cgtalk that has a lot of examples of shoulders in t-pose. Can Google body topology cgtalk and it should pop up. I recently revisited that thread for references.
Thank you for your remark, I have corrected some of the body proportions for final model notably around soulders, I corrected it since Rigging phase gave me some troubles. It’s all good now though, Hope to improve even more on my next ones. Thanks.
Thank you for the praise for the face. you’re right about shoulders It gave me problem in rigging They had bad deformation I had to re proportionate the body However, it’s looking good now.
btw, I’m thinking of actually Dropping while T-pose and move on to A pose since, in that shoulder deforms would be smoother I believe. Thanks for suggestions on references