Stylized Lab

My latest doodad, inspired in part by 3Dex’s lab scene. Modelling done in Blender, texture work through Substance Painter and Designer, rendered in Eevee using 0451’s GI plugin, some Freestyle lines thrown in for tha flavah, and tweaked in Affinity Photo.

The only thing I wasn’t able to do was put glass panes in my window, and still get the lighting how I wanted it. Just pretend they’re there.

Critique the hell out of me. Be straight up, honest, and maybe even a little mean. Tell me what I could do better to improve my style.

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Yeah, I’m reviving this. I touched it up a bit more using some of the lighting and material tricks I’ve learned over the last year and a half (though it’d been longer), and also spent some time tweaking it in the newest SSGI branch, to great effect.

I’m calling this one done!

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