Stylized Props


Main Render

Stylized Props

Modeling, lookdev, and lighting study project based on Cory Loftis’ amazing concepts, originally created for the WildStar game. This exercise was proposed by my mentors Gustavo Ribeiro and Maronilson Júnior, and the concepts were chosen by the mentorship group. The mentorship is part of a free, non-commercial program - exclusively for study purposes - from Miralumo Studio and Escola Revolution, and it provided me with a huge learning experience. I hope you like it! =)

Animation


Details 1

Layers (Viewport Renders, Clay, Wireframes, UVs, Final Render)


Details 2


Clay and Wireframes


UV Maps


Details 3


Concepts - by Cory Loftis


Props

Process (Time-lapse)


Thumbnail

Concepts: Cory Loftis
3D Artwork: Max Röhrig
Mentors: Gustavo Ribeiro and Maronilson Júnior
Mentorship: Miralumo Studio and Escola Revolution

Project on Artstation: https://www.artstation.com/artwork/qJYd8P
Project on Behance: https://www.behance.net/gallery/224332799/Stylized-Props

Links:

57 Likes

nice work !

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Thanks a lot, mate!! :star_struck: :pray:

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Looks amazing, congrats!

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I featured you on BlenderNation, have a great weekend!

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Thanks a lot, mate! Cheers!! :star_struck: :raised_hands:

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Thanks a lot Bart!! Cheers, mate!! :star_struck: :pray:

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You’re on the featured row! :+1:

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Amazing work!

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Amazing work !

Can you show lightnig setup for this scene ?

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Thanks a lot Bart!! :star_struck: :pray:

Thanks a lot mate! cheers! :slightly_smiling_face: :raised_hands:

Thanks so much, Mikalus! For this project, I used three point lights on the lamps and clock. And an HDRI for ambient lighting. For color space, I used ACES. Cheers! :star_struck: :bulb:

Amazing! Totally love it!

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Thanks a lot Benedetta! Loved your work too. Cheers! :star_struck: :raised_hands:

1 Like