This is something I’ve been working on a for a while. I want to cut a filigree pattern out of a tube. After much labor (and help from you people) I’ve created the filigree, then made a negative of it to subtract from the tube. It worked! But I can’t figure out how to apply a subsurface modifier (or bevel) to round off the edges of the filigree without it resulting in terrible jagged edges.
I eventually want to 3D print the model I’m working on, if that makes any difference.
filigree sample.blend.zip (781 KB)