Been a while i have been blendering. I started some time ago with blender but stuff got in between that and in the meanwhile my drive with blender + all saves stored on it died … so … I started again with blender , from scratch because i forgot most of all i learned. Now i am remaking my logo again and i stumbled upon a problem. Most stuff i tend to find in videos on the net and here on the forum etc. But not this problem. Maybe im not formulating it right , idk. But this is what im facing:
I have my logo, think my topology is kinda … ok? And i applied the subsurface modifier. This works great on most parts. But on some objects , some corners do strange things. Although the opposite corner has the same/mirrored topology and is correct.
Anyone got an idea why this is happening:
thanks in advance.