I have no idea what is causing this. I have turned off my light to 100% white, and turned off my HDRI, yet my buttons are still blue. I’ve tried flipping the normals.
This happens in cycles and Eevee.
Nothing works, any ideas please? Thanks in advance.
I have tried reducing the first one to 0.1, this only helps fractionally. Reducing them all to 0.1 gets rid of the colour, but darkens the buttons a lot.
The radius values relate to R, G and B components, so setting them to different values will result in different colours scattering to different levels.
No idea. It seems to work fine for me with those settings. Personally I never use Principled. The normal SSS shader has more options and I prefer to construct my materials using individual nodes. Have you tried just using straight SSS?