Update:
Feburary 5, 2006
New version out. Get it and the blender script from the download page. New features in this release include:* OpenEXR output * Robust kd-tree traversal (link) * Experimental integration with Janino for compiling user shaders on the fly * A few minor bug fixes
Be carefull, the command line to start Sunflow has changed. Check the README for more information.
Christopher Kulla (fpsunflower) has released a precompiled package for his open-source rendering system Sunflow. Previously, only the sources were available. There is now also a script for blender export, courtesy of Robert Lindsay (hayfever_). Well, I’ll just quote Christopher himself from the news-page:
January 20, 2006
I have posted a precompiled binary package for those folks who don’t want to mess with the source code. Get it here. I am also making available a simple Blender export script. Thanks to Robert Lindsay for writing most of this. I am not making an official package for this just yet since its very new. Place it in your .blender/scripts folder and restart Blender. The script will let you set a few basic render options and export the geometry to disk. You will most likely need to tweak the exported scenes by hand to get the most out of the software. Better integration to Blender is planned, so keep on checking back here for updates! Feedback is welcome, please use the Sourceforge mail system to reach me.
http://sunflow.sourceforge.net/index.php?pg=news
Thought this might be interesting for blender-people. Unfortunately, I haven’t had much luck with the export yet. I get a black screen.