• Project Overview: Sunlit Grove is a natural forest environment modeled and textured in Blender, with a focus on realistic vegetation, terrain design, and lighting.
• Trees: Several of the trees were created from scratch in Blender.
• Geometry Nodes: The tree foliage, along with the distribution of grass, rocks, and the dirt path, was generated using Geometry Nodes to achieve a natural and organic appearance.
• Environment Details: The terrain was enriched with rocks, vegetation, and flowers to create a more believable and immersive environment.
• Lighting: An HDRI was used for the sky and lighting.
• Atmosphere: Soft lighting, atmospheric haze, and water reflections were added to enhance depth, realism, and create a calm outdoor atmosphere.
• Rendering: This scene was rendered using the Cycles render engine in Blender.
I hope you enjoy it!
