This one started in Rhino for modeling and then brought into Blender 4.1 for everything else with final tone mapping in Photoshop.
Addons used:
Geoscatter
Physical Starlight And Atmosphere
Poliigon
Realtime Materials
Forestation
This one started in Rhino for modeling and then brought into Blender 4.1 for everything else with final tone mapping in Photoshop.
Addons used:
Geoscatter
Physical Starlight And Atmosphere
Poliigon
Realtime Materials
Forestation
This is great, both conceptually and technically. I love the dreamy vibe.
Thanks so much, glad you like it ![]()
I featured you on BlenderNation, have a great weekend!