Environment for the mobile game Supernatural City by Rovio.
Responsible for modeling, texturing, shading, lighting and rendering.
Modeling in Blender and Maya, texturing in Substance Painter and render in Blender Cycles.
Concept Art by Marcos Calo:
https://www.artstation.com/marcoscalo
Color Key by Patricia Castelao:
https://www.artstation.com/pcas
Art Direction by Javier Burgos:
https://www.artstation.com/javas
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I featured you on BlenderNation, have a great weekend!
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Gorgeous !
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looks awesome
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Thank you very much!
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Thanks friend!
Thanks Morteza!
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Looks beautiful. Is this for a movie?
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Thanks! Not, it is for a mobile game called “Supernatural city”
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