Support loops distortion

I didn’t get the notification because you forgot to quote me, and casually the thread appeared in my suggestions :upside_down_face:

2.79, woah, anyway, you are not getting the same results as what I did, because you need to work on these points:
blender_tGStUJG7hN

This is the main culprit, and it needs to be moved slightly outward.

blender_yY59Kx9Q5H

While this, can help you get smoothness if you move it inward:

blender_f9NyggJQ6q

How much? You have to judge it by eye, maybe using a different view to observe the adjustments, is not an exact science. And, as I already wrote, you need more geometry if you want to get a good result more easily.

The setup looks like this:

Blender 2.8 offers better setup, as you can disable points display too.