since I just finished the mod which adds SVD Dragunov into the Fallout New Vegas, I thought that I share with you some simple renders of the finished game model (rendered in blender of course).
The model have, depending on the configuration (scope, suppressor, alt. stock) 14k -17k tris.Diffuse, normal and specular maps applied. Scopes have 2048px maps, gun itself has two 2048px maps and two 1024px maps, and the magazine has 1024px map.
is simple in blender internal renderer. There is just the gun with its textures, one key light from left (lightly yellow area light), two hemi lights as back light (slightly blue and white). Ambient occlusion set to multiply (1 strength) and environment set to sky color (0.5 strength). The background and text is added in Gimp. That is all.
Normal version with applied mods (suppressor, synthetic stock, 1p59 scope)
Unique camo version:
And if you are interested, here is the link to the mod http://newvegas.nexusmods.com/mods/49378