I’m aiming at human photo-realism since I started using Blender in 2014.
This model is still a sculpt using Vertex colors.
As I didn’t had any nearly resembling reference picture, I took a long time to make it.
I don’t know if I’m ready to go for the retopology and make a better skin texture to increase realism.
I followed Aneesh Arts’s Skin Shader tutorial on Youtube for the skin and eyes shaders. Hairs were done quickly, I would prefer a Ponytail actually.
Any suggestions for the future (retopology, texturing) ?