SVG import scale?

I need to import some SVG drawings generated by QCAD, to make some architectural drawings and seems that Blender don’t import SVG very well. I mean, the SVG is imported but 1mm in real drawing is not 1mm into imported file. I tryed to export the drawing in various aspect ratios but nothing seems to work.

When you import an svg object (or any object, for that matter), the first thing you’re going to have to do is scale it manually to your Blender scene.

One thing you can do is create an object in your svg file that will be exactly one blender unit, then use that object as a reference by which to scale the whole thing after you import it.

Thank you. I will try this method.