I am making SVT - 40 and I have run into dead end. I want this to be the best weapon I made, but somehow I am stuck. I would really appreciate some advice. This gun is supposed to be without a proper maintenance, dirty and rusty.
Some model info:
Polycount: 7985 tris
Main weapon: 2048px textures (Diff,Spec,Norm)
Scope: 1024px textures (Diff,Spec,Norm)
Glass: 512px (spec)
Here are some Marmoset renders:
I also uploaded it to p3d, check it below or here.