Sword doesnt move with character

toblend

Hello guys i made sword animation with blender but when i export to the unity sword stand still and character does the things i made the sword child of the right hand but it didnt change anything

Hi, i think you need to have the sword parented to a bone in blender, and the bone parented to the hand in blender.

hi thank you for the answer what if the bone has more then 1 bones will i do the same thing?

Yes as long as you parented the root bone of the chain the other should follow.

toblnd

im clicking the bone constraint but i cant click the child of its like unclickable

You need to be in pose mode.

1 Like

i dont know i tried everything sword just doesnt move with character

Parent it in Unity then?