Hello guys i made sword animation with blender but when i export to the unity sword stand still and character does the things i made the sword child of the right hand but it didnt change anything
Hi, i think you need to have the sword parented to a bone in blender, and the bone parented to the hand in blender.
hi thank you for the answer what if the bone has more then 1 bones will i do the same thing?
Yes as long as you parented the root bone of the chain the other should follow.
im clicking the bone constraint but i cant click the child of its like unclickable
You need to be in pose mode.
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i dont know i tried everything sword just doesnt move with character
Parent it in Unity then?