T4 Phage head usong the particle system?

Hi there,
I am trying to replicate the above structure in Blender 2.8 using a large icosphere mesh and small icospheres using the particle system but I just can’t figure out how to do it. Any help is welcome (of course also approaches not using the particle system)!

  1. Add the icosphere
  2. Subdivide it (4 iterations)
  3. Add a sphere
  4. Parent sphere to icosphere
  5. On icosphere’s Instancing settings, enable Verts
  6. Scale sphere until instances fit nicely

When done, you can select icosphere, and do Object -> Apply -> Make Instances Real, and get rid of icosphere and original sphere.

Hello and thank you so much for your help!
Unfortunately, I cant get it to work from your instructions, the result is sphere shaped, not icosphere shaped as in the picture.
result1.tiff (873.0 KB)

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Thanks so much! I went wrong in the very beginning as I went Add -> Mesh -> Icosphere and set its subdivisions to 4 which rendered it sphere-like. After watching your video it works like a charm.
Thank you!

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