Tabby Concrete Material Study





Hi!
I’ve created this rendition of tabby concrete for my portfolio. Sorry if it’s boring, but I have decided to still post it here as I’ve relied on Eevee Next for it and I was happy with the result. Tabby concrete is a type of concrete that includes in its matrix broken oyster shells. I saw it in a building close to where I live and I have decided of course to recreate it. The material was created with Substance Designer.
As the material ideally is for real time usage, I was undecided about which renderer to use to demo it. I’ve opted for Eevee Next, since it now supports everything I need to create quick demos of materials: displacement, HDRI direct lighting, real-time raytracing. I think Eevee can now work in the same context where other renderers, such as Marmoset and Unreal, were the undisputed rulers. For this render, I’ve also used the PixelManager OCIO profile, which is a lifesaver for 3d artists because it provides a giant variety of OCIO profiles in a single file. I’ve set it to use the UnrealEngine profile, so that it matches its viewport color rendition.

If you liked it, check it out on ArtStation for for some more screens: https://www.artstation.com/artwork/6Nm9NN

1 Like