This is a project I’ve been cooking, it’s a pitch for a feature film. I have more images, more environments, characters, etc. (that I will hopefully share soon) and a lot of geometry nodes tools I’ve been creating to help me with the environment creation.
Trees from maxtree free library, grass and moss from my grasswald library. The rest is all mine.
Thank you very much @Karlb
It’s regular Blender and Substance Painter.
But I added a Glaze layer to protect from ai scraping, which added that painterly look that I actually liked a lot. I will post some work in progress images soon.
That painterly look is great. I have been trying to develop a standard process to add that sort of look to my renders but have not been happy with any of my solutions so far.