In context to tutorial:
http://blenderartists.org/forum/showthread.php?t=78688
The following instruction need more clarification (at least for me):
> Go into edit mode (Tab Key) select every thing that dose not need
> curve handle (thingys),
That mean select only straight segments.
> in this case every thing except the pillar/circle & change them to vector control points (V Key).
Converted fine.
> Next we want to select (at least) one point/vertex
I had circular columns. Should I select one vertex or all?
> (but the the end ones or you’ll have missing segments later on)
>in each of the curved corners
How to find end point in a circle?
> & toggle cyclic (C Key) to stop them from being solid.
I selected one point, on pressing C, it stopped being sollid. But, then it was an arc, somepart missing.
Further, as per this tutorial, these columns/ Arcs was not converted into mesh. When to convert them into mesh. On following tutorial, when I tried on convert open arcs with ALT-C in to mesh, it says invalid selection.
In first step in Blender, If I select everything and press “V” to convert into vector control points, then columns converted into squares, rotated 45 degrees.
I will appreciate, if I could get clarifications in this regards,
With kind regards,