Long time ago, i have done one for Luxrender, and decided to redo the body for a test on bolean ( initially was made with subdivision surface modeling )… so only bolean and hardops. This said, i should have increase the number of edge for the circular cuts.
Most textures come from substance source, but made in Cycles, principled shader, Blender 2.79
Yeah maybe, i got 2 here, i should check the dimension of the platter, but it is flatt of what we think in general… ( well theres so many versions of the MK2 and MK3 )