Yet another Workbench rendered animation. It really does seem that with a few changes to the Workbench engine, it would be a great cartoon render engine in combination with the compositor. It’s fast with no noise. On my old weak computer at least, if there is too much geometry, Workbench renders nothing. The viewport still displays properly, though the render produces only the alpha checkerboard. Working with that limitation though gives me quick renders adequate for cartoon animations. Vector data would be nice to have for the vector blur node, though not entirely necessary for cartoons.
Anyway, if you watch this animation, please like and comment. Thanks for watching.


