Temple of Apollo at Corinth

First post so hello. I’m not new at Blender. I’m working with it for 5 years so far but it’s only my hobby. Not much money gained so far. I’m looking to improve my skills. I’ll be very glad to hear what you think about my work. Feel free to comment my other works on portfolio.

In this particular scene I want to improve my lighting skills. I’m looking for tutorials about exterior lighting.


This is very well done! There’s something about the mountains and the clouds in the background not really syncing up (Cloud Background Image should be raised up a bit), but maybe that’s just me being nit-picky.

The mountains in the background look very soft. Might want to add a few subdivisions and displace it a bit with a texture.

The top of the temple also needs some displacement. I think you have a bump map on it now, but that doesn’t do anything to break up the silhouette. Right now, it’s obvious those blocks are perfect geometric shapes. Round off the corners and make it appear really weathered and you’ll have a fantastic image.

It is looking very nice template.

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I made clouds with this tutorial https://www.youtube.com/watch?v=gEJRrRLRHJA but mine are not so fluffy.

Update.
http://pasteall.org/pic/show.php?id=73414

Lighting looks pretty good, so far, but it seems to be exclusively serving the purpose of lighting the scene. Now that’s all well and good, but you can really make the image pop with stronger shadows and more direct light, and “model with light” - really bring the hill out from the background, use the sunrise to highlight the temple. And since you’re looking to improve your lighting skills, this can be a great opportunity to do just that.

Some random examples:

http://ppcdn.500px.org/2641232/3de1c05ef340b82558e461b196f0df3c2e97c574/5.jpg

Other than that, modelling is great, grass looks pretty good, and I really really like the broken walls in the grass. And the poppies are nice touch.

With this low level of mountains in background you may try experiment with Depht of Field. Enable limits in camera and set DOF at temple, set low Fstop (this depends on scene scale). Even low DOF give you more naturalistic results.

I really like the grass.