Ten Tails - Tail Attachment with Spline IK?



Hello wonderful blender artists! I have an inquiry about attaching my Spline IK tails to my main body of the tailed beast pictured here. Whenever I try to combine the tails and main body together, I get a “No Mesh Data” error. When I try to utilize the Alt+C function on the armature, the bezier curve, or the cylinder itself, I get the same error, or it instead makes my tails go completely straight, abandoning the pose I have set for them.

I am new to Blender, although I was able to get this far with just tuts. I’ll be moving on to texture this beast once I can get past this. "(-_-)