The first version of my powerful procedural planet shader has been released for Blender 2.8.
Terramux 1.0.0 - Aldebaran
It uses only one noise node and a ton of math, connecting just a few sliders to the principled shader node using my algorithms.
More versions are expected to be worked on for the future but I will most likely make them all available for free via gumroad. The latest one can be obtained for free here: